UX Research & Design Thinking Foundations course — user research training with real participants

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UX Research & Design Thinking Foundations

Learn how top product teams uncover real user problems — interviews, synthesis, usability and behavioural insight — before a single screen is designed.

💳 ₹45,000 · 3 months · EMI available · Scholarship discounts up to 30% · see all fees

Overview

About the programme

The most-searched starting point for freshers — learn how top teams uncover user problems before a single screen is designed. Instruction is delivered through live, instructor-led sessions rather than pre-recorded video, with assessment based on project work and a final portfolio review — not attendance.

Key facts

  • Duration: 3 months, live cohort format
  • Level: Beginner
  • Fee: ₹45,000 (EMI options; scholarship discounts up to 30% via the Scholarship Test)
  • Assessment: Project work + live portfolio jury, verifiable certificate ID
  • Schedules: Weekday evening, weekend and blended options
Book a Free Demo Class

Full stage-by-stage syllabus · instant PDF after a 10-second form

UX Research & Design Thinking Foundations — studio session at Agile Design School

Upcoming batches

Next 4 start dates

A new cohort of this programme starts every 15 days, alternating weekday-evening and weekend schedules — so you're never more than two weeks from beginning.

Filling fast · few seats
Aug 2026
22
Saturday start
Weekday evening batch (Tue/Thu)
Reserve a Seat
Sep 2026
6
Sunday start
Weekend batch (Sat–Sun)
Enrol
Sep 2026
21
Monday start
Weekday evening batch (Tue/Thu)
Enrol
Oct 2026
6
Tuesday start
Weekend batch (Sat–Sun)
Enrol

Dates update automatically · Seats per cohort are capped to keep critique quality high · Reserve via a free demo class or counselling call.

Who should join

Built for

  • Freshers who want the most-searched starting point in design
  • Psychology, sociology and humanities graduates entering tech
  • Product managers and analysts who need research rigor
  • QA engineers — you already think in edge cases

Learning outcomes

By graduation you will

  • Plan and moderate interviews and usability tests without leading
  • Synthesise messy data into defensible insights
  • Frame problems teams actually want to solve
  • Present findings that change product decisions

Tools covered

FigJamSurvey toolsResearch repository toolsRecording & note-taking setups

Curriculum

What you will learn, stage by stage

Month 1 · Research Fundamentals with Real People

Why products fail without research; research questions that earn stakeholder attention; interview craft — scripts, probing, listening, bias control. You recruit and interview real participants from week two, with consent and ethics done properly. Deliverable: a completed interview study with transcripts and first-pass insights.

Month 2 · Methods, Testing & Synthesis

The method toolbox: surveys done honestly, card sorting, tree testing, moderated and unmoderated usability testing. Synthesis that survives scrutiny — affinity mapping, insight writing, severity and confidence ratings, personas and journey maps grounded in data. Deliverable: a usability study of a real product with a findings report a team could act on.

Month 3 · Design Thinking Sprint & Capstone Study

A full design-thinking cycle on a live brief: empathise → define → ideate → prototype → test, compressed into studio sprints. Facilitation skills: running workshops, dot-voting, How-Might-We framing. Capstone: an end-to-end research study presented to a review panel. Deliverable: a portfolio-ready research case study and a facilitation toolkit you'll reuse for years.

Why this programme

Three reasons learners choose it

Real participants

Recruiting, consent and moderation included — the part no video course can teach.

Honest statistics

Enough quantitative skill to interpret data without fooling yourself.

A research portfolio piece

Your capstone study is presented to a live panel.

In the studio with

Your mentors on this programme

Like the best professional schools, every course names its instructors. These practitioners lead the studios, critiques and juries for this programme.

Meet the full faculty →

Full bios and photos updating shortly — verify current roles directly on LinkedIn.

Sai Kumar Mukthevi

Mentor, Agile Design School

Focus: Product & UX/UI Design

View LinkedIn profile ↗

P.J. Prudhvi Raj

Mentor, Agile Design School

Focus: Product & UX/UI Design

View LinkedIn profile ↗

Simrat Pal

Mentor, Agile Design School

Focus: Product & UX/UI Design

View LinkedIn profile ↗

Anantha Shayana. D

Mentor, Agile Design School

Focus: Product & UX/UI Design

View LinkedIn profile ↗

Certification & FAQ

A certificate that means something when someone checks it.

You're assessed on real project work and a final portfolio jury — not attendance. Every graduate receives a certificate with a unique, verifiable ID. Assessment rubrics are public.

Do I need design skills to join?
No. Research is its own discipline; we teach enough design literacy to collaborate with designers and product managers.
How often do batches start?
A new cohort begins every 15 days, alternating weekday-evening and weekend formats — see the next four dates above.
Do I need statistics or a technical background?
No. We teach the statistics you need from zero, focused on honest interpretation rather than formulas.
Will I work with real participants?
Yes — recruiting, consent, incentives and moderation are all part of the programme. It's the part no recorded course can give you.
What careers does this lead to?
UX Researcher, Design Researcher, Usability Analyst and ResearchOps roles — or a strong research foundation before the full UX/UI certificate.
Can I combine this with the UX/UI certificate later?
Yes, and many learners do. Fees paid here are considered in counselling when you upgrade to the flagship certificate (confirmed case-by-case).
How much time per week?
6–10 hours including live sessions, field work and synthesis assignments.

The only way to know if this is right for you is to sit in on a class.

No pressure, no hard sell — a live 45-minute session where you meet a mentor, see how a critique actually works, and ask every question about the curriculum, the batch, and your own starting point.

Book Your Free Demo Class

A live 45-minute session · No pressure, no hard sell

Book a free demo class

A live 45-minute studio session for UX Research & Design Thinking Foundations. Fill this in and our admissions team will call you within one business day.

Live 45-minute session · No payment details required